Horticulturalist of Nurgle

(Entry)
Type: upgrade
Categories: Wizard, (In)Famous Coaching Staff
EntryId: 3a41-5515-c820-65d0
Hidden: false
Costs: 150000 TV

Constraints:

max: 1
Rules (1)
Horticulturalist of Nurgle
Once per game, a Horticulturalist of Nurgle may cast one of the following spells: Vigorous Growth, Strange Flora

Profiles:

Wizard Spell
Strange Fauna

You may cast this spell at the end of either player’s team turn, before the next team turn begins. Choose an empty target square anywhere on the pitch and nominate D3 Standing opposition players that are within two squares of the target square. Roll a D6 for each nominated player:

• On a roll of 3+, the player is unexpectedly attacked by daemonic plants of prodigious size that erupt from the loamy earth before rapidly rotting away to nothing.
• On a roll of 1 or 2, the player manages to duck and avoid the attacking flora.

Any Standing players hit by Strange Flora are Knocked Down. When a player is Knocked Down by Strange Flora, you may apply a +1 modifier to either the Armour roll or Injury roll. This modifier may be applied after the roll has been made.

Vigorous Growth

You may cast this spell at the start of any of the opposition’s team turns, before any player is activated. For the duration of this team turn, there is a -2 modifier applied to the dice roll every time an opposition player attempts to Rush.

Note that this modifier applies alongside any other modifiers that apply to attempts to Rush.

Used By (1)
Wizard(Group)