Gloriel Summerbloom

(Entry)
Type: model
Categories: Players, Star Player
EntryId: 9934-db67-9c77-27bb
Hidden: false
Costs: 150000 TV

Constraints:

max(force): 1
max: 1
Rules (7)
Shot to Nothing
Once per game, when Gloriel performs a Pass action, she may gain the Hail Mary Pass skill. You must declare this special rule is being used when Gloriel is activated.
Accurate
When this player performs a Quick Pass action or a Short Pass action, you may apply an additional +1 modifier to the Passing Ability test.
Dodge
Once per team turn, during their activation, this player may re-roll a failed Agility test when attempting to Dodge.

Additionally, this player may choose to use this Skill when they are the target of a Block action and a Stumble result is applied against them, as described on page 57.
Pass
This player may re-roll a failed Passing Ability test when performing a Pass action.
Loner (3+)
If this player wishes to use a team re-roll, roll a D6. If you roll equal to or higher than the target number shown in brackets, this player may use the team re-roll as normal. Otherwise, the original result stands without being re-rolled but the team re-roll is lost just as if it had been used. This Trait must still be used if the player is Prone or has lost their Tackle Zone.
Sure Hands
This player may re-roll any failed attempt to pick up the ball. In addition, the Strip Ball skill cannot be used against a player with this Skill.
Side Step
If this player is pushed back for any reason, they are not moved into a square chosen by the opposing coach. Instead you may choose any unoccupied square adjacent to this player. This player is pushed back into that square instead. If there are no unoccupied squares adjacent to this player, this Skill cannot be used.

Profiles:

Star Player MASTAGPAAVCost
Gloriel Summerbloom

7

2

2

2

8

150000

Accurate, Dodge, Loner (3+), Pass, Side Step, Sure Hands

Used By (5)
All Star Players(Catalogue)
Star Players(Group)
Star Players(Group)
Star Players(Group)
Star Players(Group)