Mercenary [Pirahna Warrior Blitzer]

(Entry)
Type: model
Categories: Players, Mercenary, Pirahna Warrior Blitzer, Positionals
EntryId: ca6e-76b3-1574-80f0
Hidden: false
Costs: 120000 TV
Options (1)
Rules (4)
Loner (4+)
If this player wishes to use a team re-roll, roll a D6. If you roll equal to or higher than the target number shown in brackets, this player may use the team re-roll as normal. Otherwise, the original result stands without being re-rolled but the team re-roll is lost just as if it had been used. This Trait must still be used if the player is Prone or has lost their Tackle Zone.
Dodge
Once per team turn, during their activation, this player may re-roll a failed Agility test when attempting to Dodge.

Additionally, this player may choose to use this Skill when they are the target of a Block action and a Stumble result is applied against them, as described on page 57.
Jump Up
If this player is Prone they may stand up for free (i.e., standing up does not cost this player three (3) squares of their Movement Allowance, as it normally would).

Additionally, if this player is Prone when activated, they may attempt to Jump Up and perform a Block action. This player makes an Agility test, applying a +1 modifier. If this test is passed, they stand up and may perform a Block action. If the test is failed, they remain Prone and their activation ends. This Skill may still be used if the player is Prone or has lost their Tackle Zone.
Hit and Run
After a player with this trait performs a Block action, they may immediately move one free square ignoring Tackle Zones so long as they are still Standing. They must ensure that after this move, they are not Marked by or Marking any opposition players.

Profiles:

Player MASTAGPAAVPrimarySecondaryCost
Pirahna Warrior Blitzer

7

3

3

5

8

AG

S

90000

Dodge, Hit and Run, Jump Up

Modifiers:

set hidden true
1+ selections of Freebooters in roster (recursive)
Used By (1)
Amazon Team(Catalogue)