When this player is thrown by a Throw Team-mate Action, they may choose not to Scatter before landing as normal. If they do, position the Throw-in Template over this player so it faces one of the two End Zones or either Sideline. Roll a D6 to determine the direction this player will travel, and then a second D6 to determine how many squares in that direction this player will travel.
Additionally, if they choose not to Scatter as normal, this player may re-roll the Agility Test when attempting to land.
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