Halfling Hefty

(Unit)
Type: model
Category: Player
Categories: Player, Halfling Hefty
EntryId: d50c-19f0-96e8-f661
Hidden: false
Options (6)
Characteristics Improvement:
Rules (3)
Dodge (Active)
Once per Turn, this player may re-roll a single Agility Test when attempting to Dodge. Additionally, this Skill will impact the Stumble result when an opposition player performs a Block Action against this player, as described on page 62.
Fend (Active)
When a player with this skill is Pushed Back as a result of a Block Action performed against them, then the opposition player may not Follow-up.


This Skill cannot be used against a player with the Ball & Chain Trait or against a player with the Juggernaut Skill that is performing a Blitz Action.
Stunty* (Passive)
When this player attempts to Dodge, they do not suffer any negative modifiers to their Agility Test for being Marked by opposition players.


Additionally, this player applies a -1 modifier to the Agility Test when attempting to Intercept the ball.


A player with this Trait is more prone to injury and so if an Injury Roll is made for them, roll on the Stunty Injury Table instead.

Profiles:

Player MASTAGPAAVSkills & TraitsPrimarySecondaryCostSPPKeywords
Halfling Hefty

5

2

3+

3+

8+

Dodge, Fend, Stunty

AP

DGS

50,000

0

Blocker, Halfling

Modifiers:

set hidden true in self.entries.Fend
set hidden true in self.entries.Dodge
Used By (1)
Halfling(Catalogue)