Minotaur

(Unit)
Type: model
Category: Player
Categories: Player, Minotaur
LinkId: 27bc-5aa3-99f9-5736
Hidden: false
Costs: 150000 TV
Options (6)
Characteristics Improvement:
Rules (6)
Frenzy* (Active)
Every time this player performs a Block Action, if the target is Pushed Back, then this player must Follow-up if able. Additionally if after the target is Pushed Back they are still standing, then this player must perform a second Block Action targeting the same opposition player and must again Follow-up if the target is pushed back.


If this player is performing a Blitz Action, performing a second Block Action will also cost the player a square of movement. If this player has no movement left, then they must Rush. If this player cannot Rush then they cannot perform the second Block Action.


A player with this Skill cannot have the Grab, Hit & Run or Multiple Block Skills.
Horns (Active)
Whenever this player declares a Blitz Action, then they apply a +1 modifier to their Strength Characteristic for any Block Actions performed during that Blitz Action.
Loner (X+)* (Passive)
Whenever this player wishes to use a Team Re-roll, they must roll a D6. If they roll equal to or higher than the number shown in brackets, then they may use the Team Re-roll as normal.


If they roll lower than the number shown in brackets, then they may not re-roll the dice and the Team Re-roll is lost just as if it had been used.
Mighty Blow (Active)
Whenever this player Knocks Down an opposition player during a Block Action, even if this player is also Knocked Down, they may apply a +1 modifier to either the Armour Roll or Injury Roll. This modifier may be applied after the roll has been made.
Thick Skull (Passive)
When an Injury Roll is made for this player, they will only be Knocked-out on the roll of a 9; a roll of an 8 will be treated as a Stunned result. If this player also has the Stunty Trait, then they will only be Knocked-out on the roll of an 8; a roll of a 7 will be treated as a Stunned result.
Unchannelled Fury* (Active)
Whenever this player is activated, after declaring their Action, they must roll a D6. They may apply a +2 modifier to the roll if they have declared a Block Action or Blitz Action. On a 4+, the player may perform the declared Action as normal.


On a 1-3, this player rages incoherently but nothing really happens. Their activation immediately ends.

Profiles:

Player MASTAGPAAVPrimarySecondaryCostSPPKeywords
Minotaur

5

5

4+

6+

9+

MS

AG

150,000

0

Big Guy, Minotaur

Frenzy, Horns, Loner (4+), Mighty Blow, Thick Skull, Unchannelled Fury

Modifiers:

set hidden true in self.entries.Thick Skull
set hidden true in self.entries.Frenzy
set hidden true in self.entries.Mighty Blow
set hidden true in self.entries.Horns
Used By (1)
Chaos Dwarf(Catalogue)