Karla von Kill

(Entry)
Type: model
Categories: Player
EntryId: ce48-8e27-c9ef-9ed8
Hidden: true
Costs: 210000 TV

Constraints:

max(roster): 1
Rules (6)
Indomitable
Once per game, when Karla successfully rolls to use her Dauntless Skill, she may increase her ST characteristic to double that of the target of the Block Action.
Block (Active)
A player with this Skill may choose not to be Knocked Down when a Both Down result is applied during a Block Action that they are part of.
Dauntless (Active)
When a player with this skill performs a Block Action against an opposition player with a higher Strength Characteristic (before any modifiers are applied to either player), this player may roll a D6 and add their own Strength Characteristic. If the result is higher than the opposition player's unmodified Strength Characteristic, then this player increases their unmodified Strength Characteristic to match that of the opposition player for the duration of the Block Action. Modifiers are then applied as normal.


If this player also has a Skill that allows them to perform multiple Block Actions, such as the Frenzy Skill, then they must make a separate roll for each Block Action.
Dodge (Active)
Once per Turn, this player may re-roll a single Agility Test when attempting to Dodge. Additionally, this Skill will impact the Stumble result when an opposition player performs a Block Action against this player, as described on page 62.
Jump Up (Active)
This Skill can be used whilst a player is Prone. A Prone player with this Skill can stand up for free without having to spend 3 squares of movement to do so.


Additionally, a Prone player with this Skill can declare a Block Action whilst Prone. If they do, they must make an Agility Test, applying a +1 modifier to the result. If the Agility Test is passed, they may immediately stand up and perform the Block Action. If the Agility Test is failed, the player remains Prone and their activation immediately ends.
Loner (X+)* (Passive)
Whenever this player wishes to use a Team Re-roll, they must roll a D6. If they roll equal to or higher than the number shown in brackets, then they may use the Team Re-roll as normal.


If they roll lower than the number shown in brackets, then they may not re-roll the dice and the Team Re-roll is lost just as if it had been used.

Profiles:

Star Player MASTAGPAAVCostSpecial RulesKeywords
Karla von Kill

6

4

3+

3+

9+

210,000

Indomitable

Blitzer, Human

Block, Dauntless, Dodge, Jump Up, Loner (4+)

Modifiers:

set hidden false
or
1+ selections of Lustrian Superleague in roster (recursive)
1+ selections of Old World Classic in roster (recursive)