Kreek Rustgouger

(Entry)
Type: model
Categories: Player
EntryId: c796-c9b5-c7c4-2c71
Hidden: true
Costs: 180000 TV

Constraints:

max(roster): 1
Rules (7)
I'll Be Back!
The first time in a game that Kreek would be Sent-off as per the Secret Weapon Trait, he is not Sent-off and may instead continue as part of the game. Kreek's coach may not Argue the Call when Kreek uses this Special Rule.
Ball & Chain* (Active)
When this player is activated, the only action they can declare is a Ball & Chain Special Action; there is no limit to the number of players that can declare this Special Action each turn.


When a player performs a Ball & Chain Special Action, position the Throw-in Template over this player so it faces one of the two End Zones or either Sideline. Then roll a D6 and move this player into the square as indicated by the Throw-in Template.


A player that moves in this manner does not have to make an Agility Test to Dodge away from another player's Tackle Zone; they will automatically pass. Opposition players cannot use the Shadowing or Tentacles Skills against a player performing a Ball & Chain Action. A player performing a Ball & Chain Action cannot be prevented from moving by the Chomped condition.


• If this move takes this player off the pitch, they will risk injury by the Crowd.
• If this move takes this player into a square containing a standing player (from either team) they will automatically perform a Block Action against that player; this Block Action will ignore the Foul Appearance Skill. If this is a team-mate, then this player's coach will choose which result to apply after the Block Dice have been rolled.
• If this move takes this player into a square containing a Prone or Stunned player, that player is Pushed Back and an Armour Roll is made against them.
• If this move takes this player into a square containing the ball, it will immediately Bounce. This will not cause a Turnover.


A player performing a Ball & Chain Special Action can move a number of squares up to their MA. They may Rush as normal, though if they roll a 1, they will move into the square as normal first, including performing any Block Actions, Pushing Back any players or causing the ball to Bounce, before Falling Over in the square they have moved into.


If this player is Knocked Down, Falls Over or Placed Prone for any reason, immediately make an Injury Roll for them treating any result of Stunned as Knocked-out instead.


A player with this Trait cannot have any of the following Skills: Diving Tackle, Eye Gouge, Frenzy, Grab, Hit & Run, Leap, Multiple Block, On the Ball, Shadowing, Steady Footing.
Loner (X+)* (Passive)
Whenever this player wishes to use a Team Re-roll, they must roll a D6. If they roll equal to or higher than the number shown in brackets, then they may use the Team Re-roll as normal.


If they roll lower than the number shown in brackets, then they may not re-roll the dice and the Team Re-roll is lost just as if it had been used.
Mighty Blow (Active)
Whenever this player Knocks Down an opposition player during a Block Action, even if this player is also Knocked Down, they may apply a +1 modifier to either the Armour Roll or Injury Roll. This modifier may be applied after the roll has been made.
No Ball* (Passive)
A player with this Trait may never have possession of the ball. If this player would be required to attempt to Catch or Pick-up the ball, they will automatically fail to do so as if they had rolled a natural 1.


A player with this Trait may not attempt to Intercept a Pass.
Prehensile Tail (Active)
When an opposition player attempts to Dodge, Jump or Leap away from a square in this player's Tackle Zone, they apply an additional -1 modifier to the Agility Test.


If a player tries to leave the Tackle Zone of multiple players with this Skill at the same time, only one of those players may use this Skill.
Secret Weapon* (Passive)
At the end of a Drive in which this player took part, even if they are not on the pitch at the end of the Drive, they are Sent-off for committing a Foul.

Profiles:

Star Player MASTAGPAAVCostSpecial Rules
Kreek Rustgouger

4

7

4+

-

10+

180,000

I'll Be Back!

Skills & Traits:

Ball & Chain, Loner (4+), Mighty Blow, No Ball, Prehensile Tail, Secret Weapon

Keywords:

Big Guy, Skaven, Special

Modifiers:

set hidden false
1+ selections of Underworld Challenge in roster (recursive)