Jordell Freshbreeze

(Entry)
Type: model
Categories: Player
EntryId: bf53-2d4a-f76c-a45d
Hidden: true
Costs: 280000 TV

Constraints:

max(roster): 1
Rules (8)
Swift as the Breeze
Once per game, Jordell can choose to pass a single Dodge, Leap or Rush Test on a 2+, regardless of any modifiers.
Block (Active)
A player with this Skill may choose not to be Knocked Down when a Both Down result is applied during a Block Action that they are part of.
Diving Catch (Active)
This player may attempt to Catch the ball if it lands in a square in their Tackle Zone as a result of a Pass, Throw-in or Kick-off. They may not use this Skill to attempt to Catch the ball if it lands in a square in their Tackle Zone as a result of a Bounce.


Additionally, this player may apply a +1 modifier to their Agility Test when attempting to Catch the ball as part of a Pass Action if they are in the target square.
Dodge (Active)
Once per Turn, this player may re-roll a single Agility Test when attempting to Dodge. Additionally, this Skill will impact the Stumble result when an opposition player performs a Block Action against this player, as described on page 62.
Leap (Active)
During their Move Action, a player with this Skill can attempt to Leap over a single adjacent square regardless of what is in the square. Leaping works the same way as Jumping, as described on page 56, with the exception that the Leaping player may reduce the negative modifiers they would receive by Leaping by 1, to a minimum of -1.


A player with this Skill cannot also have the Pogo Trait.
Loner (X+)* (Passive)
Whenever this player wishes to use a Team Re-roll, they must roll a D6. If they roll equal to or higher than the number shown in brackets, then they may use the Team Re-roll as normal.


If they roll lower than the number shown in brackets, then they may not re-roll the dice and the Team Re-roll is lost just as if it had been used.
Sidestep (Active)
Whenever this player is Pushed Back for any reason, then instead of the opposing coach choosing where this player is Pushed Back to, this player's Coach may choose any adjacent unoccupied square for this player to be Pushed Back into instead. If there are no adjacent unoccupied squares, then this Skill cannot be used.
Steady Footing (Active)
Whenever this player would be Knocked Down or Fall Over, roll a D6. On a 6, this player does not get Knocked Down or Fall Over. If this happens during their activation, they may continue their activation as normal and no Turnover will be caused.

Profiles:

Star Player MASTAGPAAVCostSpecial RulesKeywords
Jordell Freshbreeze

8

3

1+

3+

8+

280,000

Swift as the Breeze

Blitzer, Elf

Block, Diving Catch, Dodge, Leap, Loner (4+), Sidestep, Steady Footing

Modifiers:

set hidden false
or
1+ selections of Elven Kingdoms League in roster (recursive)
1+ selections of Woodland League in roster (recursive)