Skrorg Snowpelt

(Entry)
Type: model
Categories: Player
EntryId: a90f-2603-acf2-e6a5
Hidden: true
Costs: 240000 TV

Constraints:

max(roster): 1
Rules (7)
Pump Up the Crowd
Once per game, when Skrorg causes an opposition player to be removed as a Casualty as the result of a Block Action, Skrorg's controlling coach gains one Team Re-roll until the end of the current Drive. If this Team Re-roll has not been used by the end of the Drive, it is lost.
Block (Active)
A player with this Skill may choose not to be Knocked Down when a Both Down result is applied during a Block Action that they are part of.
Claws (Passive)
Whenever an Armour Roll is made for an opposition player that has been Knocked Down by this player during a Block Action, even if this player is also Knocked Down, then any roll of a natural 8+ on the Armour Roll will break the opposition player's armour regardless of their actual Armour Value.
Disturbing Presence* (Active)
Any opposition player that performs a Pass Action, Throw Team-mate Action, or a Throw Bomb Special Action, or attempts to Intercept or Catch the ball, applies a -1 modifier to the Passing Ability Test or Agility Test for each player on your team with this Skill within 3 squares of them.
Juggernaut (Active)
When this player declares a Blitz Action, they may treat any result of Both Down as Pushed Back during any Block Action they perform during the Blitz Action.


Additionally, when this player performs a Block Action as part of a Blitz Action, opposition players cannot use Fend, Stand Firm or Wrestle Skills.
Loner (X+)* (Passive)
Whenever this player wishes to use a Team Re-roll, they must roll a D6. If they roll equal to or higher than the number shown in brackets, then they may use the Team Re-roll as normal.


If they roll lower than the number shown in brackets, then they may not re-roll the dice and the Team Re-roll is lost just as if it had been used.
Mighty Blow (Active)
Whenever this player Knocks Down an opposition player during a Block Action, even if this player is also Knocked Down, they may apply a +1 modifier to either the Armour Roll or Injury Roll. This modifier may be applied after the roll has been made.

Profiles:

Star Player MASTAGPAAVCostSpecial RulesKeywords
Skrorg Snowpelt

5

5

4+

6+

9+

240,000

Pump Up the Crowd

Big Guy, Yhetee

Block, Claws, Disturbing Presence, Juggernaut, Loner (4+), Mighty Blow

Modifiers:

set hidden false
or
1+ selections of Old World Classic in roster (recursive)
1+ selections of Worlds Edge Superleague in roster (recursive)