H'Thark the Unstoppable

(Entry)
Type: model
Categories: Player
EntryId: 01d2-2649-11f7-623f
Hidden: true
Costs: 300000 TV

Constraints:

max(roster): 1
Rules (10)
Unstoppable Momentum
Whenever H'Thark performs a Block Action as part of a Blitz Action, he may re-roll a single Block Dice.
Block (Active)
A player with this Skill may choose not to be Knocked Down when a Both Down result is applied during a Block Action that they are part of.
Break Tackle (Active)
Once per Turn, when this player attempts to Dodge, they may apply a +1 modifier to the Agility Test if they have a Strength Characteristic of 3 or lower, a +2 modifier to the Agility Test if they have a Strength Characteristic of 4, or a +3 modifier to the Agility Test if they have a Strength Characteristic of 5 or higher.
Defensive (Active)
During your opponent's Turns, opposition players Marked by this player cannot use the Guard or Put the Boot In Skills.
Juggernaut (Active)
When this player declares a Blitz Action, they may treat any result of Both Down as Pushed Back during any Block Action they perform during the Blitz Action.


Additionally, when this player performs a Block Action as part of a Blitz Action, opposition players cannot use Fend, Stand Firm or Wrestle Skills.
Loner (X+)* (Passive)
Whenever this player wishes to use a Team Re-roll, they must roll a D6. If they roll equal to or higher than the number shown in brackets, then they may use the Team Re-roll as normal.


If they roll lower than the number shown in brackets, then they may not re-roll the dice and the Team Re-roll is lost just as if it had been used.
Sprint (Active)
When this player performs a Move Action they may attempt to Rush one additional time than they would normally be allowed to.
Sure Feet (Active)
Once per Turn, this player may re-roll a single D6 when attempting to Rush.
Thick Skull (Passive)
When an Injury Roll is made for this player, they will only be Knocked-out on the roll of a 9; a roll of an 8 will be treated as a Stunned result. If this player also has the Stunty Trait, then they will only be Knocked-out on the roll of an 8; a roll of a 7 will be treated as a Stunned result.
Unsteady* (Passive)
This player may not declare Secure the Ball Actions.

Profiles:

Star Player MASTAGPAAVCostSpecial RulesKeywords
H'Thark the Unstoppable

6

6

4+

6+

10+

300,000

Unstoppable Momentum

Blitzer, Dwarf

Block, Break Tackle, Defensive, Juggernaut, Loner (4+), Sprint, Sure Feet, Thick Skull, Unsteady

Modifiers:

set hidden false
or
1+ selections of Badlands Brawl in roster (recursive)
1+ selections of Favoured of Hashut in roster (recursive)