Eternals

(Unit)
Type:

unit

Category:

Infantry

Categories:

Infantry

EntryId:

dd16-b685-2e1a-15de

Hidden:

false

Options (2)
* Unit Size *:
Rules (3)
Strider
Units with this special rule treat Difficult Terrain as Open Terrain when moving (may move more than 6”).
AP(X)
Enemy units taking hits from weapons with this special rule get -X to Defense rolls.
Phalanx
Whenever an enemy unit charges a uit with this special rule, that unit must take a Dangerous Terrain test before attacking.

Note that the charging unit must only roll up to as many dice as models with the Phalanx rule in the target unit.

Profiles:

Unit QualityDefenseSpecial Rules
Eternals

3+

5+

Strider

Melee Weapon AttacksSpecial Rules
Double-Spear

A1

AP(1), Phalanx

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