Tree Giant

(Unit)
Type:

unit

Category:

Monsters

Categories:

Monsters

EntryId:

9deb-bc8a-2c5a-ff8a

Hidden:

false

Costs: 170 pts
Options (3)
Wizard(X):
Rules (4)
Fear
When in melee units with this special rule count as having caused +D3 wounds when determining who won the combat.
Strider
Units with this special rule treat Difficult Terrain as Open Terrain when moving (may move more than 6”).
Tough(X)
Models with this special rule must accumulate X wounds before being removed as a casualty.

If a model with Tough joins a unit without it then you must remove regular models as casualties before starting to accumulate wounds on the model with Tough.

When a unit with multiple Tough models takes wounds you must accumulate them on a single model until it is killed before starting to accumulate them on another.
AP(X)
Enemy units taking hits from weapons with this special rule get -X to Defense rolls.

Profiles:

Unit QualityDefenseSpecial Rules
Tree Giant

3+

2+

Fear, Strider, Tough(6)

Melee Weapon AttacksSpecial Rules
Branch Stomp

A6

AP(2)

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