Bat Horrors

(Unit)
Type:

unit

Category:

Infantry: Heavy

Categories:

Infantry: Heavy

EntryId:

be1f-e5ff-b88b-233b

Hidden:

false

Options (1)
* Unit Size *:
Rules (5)
Flying
Units with this special rule may move through other units and impassable terrain and they may ignore terrain effects.
Furious
Whenever a model with this special rule charges an enemy it gets +1 attack with a weapon of your choice.
Tough(X)
Models with this special rule must accumulate X wounds before being removed as a casualty.

If a model with Tough joins a unit without it then you must remove regular models as casualties before starting to accumulate wounds on the model with Tough.

When a unit with multiple Tough models takes wounds you must accumulate them on a single model until it is killed before starting to accumulate them on another.
Undead
Whenever this unit takes a morale test it is passed automatically. Then roll as many dice as remaining models/tough in the unit, and for each result of 1 the unit takes one wound, which can’t be regenerated.
AP(X)
Enemy units taking hits from weapons with this special rule get -X to Defense rolls.

Profiles:

Unit QualityDefenseSpecial Rules
Bat Horrors

3+

4+

Flying, Furious, Tough(3), Undead

Melee Weapon AttacksSpecial Rules
Claws

A3

AP(1)

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