Ghost Swarms

(Unit)
Type:

unit

Category:

Infantry: Heavy

Categories:

Infantry: Heavy

EntryId:

7f10-0a5d-00c7-49c2

Hidden:

false

Options (1)
* Unit Size *:
Rules (4)
Ethereal
Counts as having Regeneration against non-spell attacks. This rule stacks with Regeneration.
Strider
Units with this special rule treat Difficult Terrain as Open Terrain when moving (may move more than 6”).
Tough(X)
Models with this special rule must accumulate X wounds before being removed as a casualty.

If a model with Tough joins a unit without it then you must remove regular models as casualties before starting to accumulate wounds on the model with Tough.

When a unit with multiple Tough models takes wounds you must accumulate them on a single model until it is killed before starting to accumulate them on another.
Undead
Whenever this unit takes a morale test it is passed automatically. Then roll as many dice as remaining models/tough in the unit, and for each result of 1 the unit takes one wound, which can’t be regenerated.

Profiles:

Unit QualityDefenseSpecial Rules
Ghost Swarms

5+

6+

Ethereal, Strider, Tough(3), Undead

Melee Weapon AttacksSpecial Rules
Swarm Attacks

A3

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