Wizard Spells

(Entry)
Type:

upgrade

EntryId:

66ca-95d4-d301-49c6

Hidden:

false

Constraints:

max: 1

Profiles:

Wizard Spell Roll
1. Vigour

4+

Target friendly unit within 12" gets +1 to melee rolls next time it fights.

2. Spectral Wind

4+

Target enemy unit within 12" takes 2 automatic hits with AP(2).

3. Invocation

5+

Target friendly unit within 12" gets Regeneration next time it's wounded.

4. Deadly Gaze

5+

Target enemy unit within 12" takes 1 hit with AP(4) and Deadly(3).

5. Dance of Death

6+

Target friendly unit within 12" may immediately charge by up to 6" and gets +1 to hit for that melee.

6. Curse

6+

Target enemy unit within 12" must take a morale test. If failed it takes 1 automatic hit per model.

Used By (5)

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