Scorpion Fiends

(Unit)
Type:

unit

Category:

Beasts

Categories:

Beasts

EntryId:

9fdd-f97e-6c31-cef3

Hidden:

false

Options (1)
* Unit Size *:
Rules (5)
Stealth
Enemies targeting this unit get –1 to hit when shooting at it.
Undead
Whenever this unit takes a morale test it is passed automatically. Then roll as many dice as remaining models/tough in the unit, and for each result of 1 the unit takes one wound, which can’t be regenerated.
Tough(X)
Models with this special rule must accumulate X wounds before being removed as a casualty.

If a model with Tough joins a unit without it then you must remove regular models as casualties before starting to accumulate wounds on the model with Tough.

When a unit with multiple Tough models takes wounds you must accumulate them on a single model until it is killed before starting to accumulate them on another.
Poison
Whenever you roll an unmodified to hit result of 6 whilst firing this weapon that hit is multiplied by 3.
AP(X)
Enemy units taking hits from weapons with this special rule get -X to Defense rolls.

Profiles:

Unit QualityDefenseSpecial Rules
Scorpion Fiends

4+

4+

Stealth, Tough(3), Undead

Melee Weapon AttacksSpecial Rules
Stinger

A3

AP(1), Poison

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