Spiked Lizard

(Unit)
Type:

unit

Category:

Monsters

Categories:

Monsters

EntryId:

865f-4699-91e9-cd7a

Hidden:

false

Costs: 105 pts
Options (3)
Rules (4)
Fear
When in melee units with this special rule count as having caused +D3 wounds when determining who won the combat.
Fearless
Units with this special rule get +1 to their morale test rolls.
Strider
Units with this special rule treat Difficult Terrain as Open Terrain when moving (may move more than 6”).
Tough(X)
Models with this special rule must accumulate X wounds before being removed as a casualty.

If a model with Tough joins a unit without it then you must remove regular models as casualties before starting to accumulate wounds on the model with Tough.

When a unit with multiple Tough models takes wounds you must accumulate them on a single model until it is killed before starting to accumulate them on another.

Profiles:

Unit QualityDefenseSpecial Rules
Spiked Lizard

4+

2+

Fear, Fearless, Strider, Tough(3)

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