Brass Beast

(Entry)
Type:

upgrade

EntryId:

fb6f-e39a-ab89-5bb8

Hidden:

false

Costs: 105 pts
Options (1)
Rules (4)
AP(X)
Enemy units taking hits from weapons with this special rule get -X to Defense rolls.
Tough(X)
Models with this special rule must accumulate X wounds before being removed as a casualty.

If a model with Tough joins a unit without it then you must remove regular models as casualties before starting to accumulate wounds on the model with Tough.

When a unit with multiple Tough models takes wounds you must accumulate them on a single model until it is killed before starting to accumulate them on another.
Impact(X)
Whenever a model with this special rule charges it deals X automatic hits.
Fast
Units with this special rule move 9” when using Advance actions and 18” when using Rush or Charge actions.

Profiles:

Equipment
Brass Beast:

Defense +2, Fast, Impact(3), Tough(+3)

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