Stalkers

(Unit)
Type:

unit

Category:

Infantry: Heavy

Categories:

Infantry: Heavy

EntryId:

2559-078f-c995-5261

Hidden:

false

Options (2)
* Unit Size *:
Rules (5)
Combat Stance
When this this model fights in melee pick one of the following stances and apply the bonus:
- Strike: +1 to hit
- Destroy: AP(+1)
- Parry: Defense +1
Regeneration
Whenever this model takes wounds roll one die for each. On a 5+ the wound is ignored.
Slow
Units with this special rule move 4” when using Advance actions and 8” when using Rush or Charge actions.
Tough(X)
Models with this special rule must accumulate X wounds before being removed as a casualty.

If a model with Tough joins a unit without it then you must remove regular models as casualties before starting to accumulate wounds on the model with Tough.

When a unit with multiple Tough models takes wounds you must accumulate them on a single model until it is killed before starting to accumulate them on another.
Undead
Whenever this unit takes a morale test it is passed automatically. Then roll as many dice as remaining models/tough in the unit, and for each result of 1 the unit takes one wound, which can’t be regenerated.

Profiles:

Unit QualityDefense
Stalkers

4+

4+

Combat Stance, Regeneration, Slow, Tough(3), Undead

Building an army? Create, validate and share your list with New Recruit, army builder for Age of Fantasy and many more games.

Try the builder