Ice Mammoth

(Unit)
Type:

unit

Category:

Monsters

Categories:

Monsters

EntryId:

18b8-9bcf-0b83-2bba

Hidden:

false

Costs: 250 pts
Options (2)
Rules (5)
AP(X)
Enemy units taking hits from weapons with this special rule get -X to Defense rolls.
Fear
When in melee units with this special rule count as having caused +D3 wounds when determining who won the combat.
Chilling Aura
When this unit is activated pick 2 enemy units within 6”. Those units get -1 to their melee rolls next time they fight.
Tough(X)
Models with this special rule must accumulate X wounds before being removed as a casualty.

If a model with Tough joins a unit without it then you must remove regular models as casualties before starting to accumulate wounds on the model with Tough.

When a unit with multiple Tough models takes wounds you must accumulate them on a single model until it is killed before starting to accumulate them on another.
Blast(X)
Whenever enemy units take hits from a weapon with this special rule they multiply the hits by X.

Profiles:

Unit QualityDefenseSpecial Rules
Ice Mammoth

4+

2+

Chilling Aura, Fear, Tough(9)

Melee Weapon AttacksSpecial Rules
Stomp

A4

AP(2)

Crew Attacks

A6

Ranged Weapon RangeAttacksSpecial Rules
Frost Sphere

24"

A1

Blast(3)

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