War Sphinx

(Unit)
Type:

unit

Category:

Monsters

Categories:

Monsters

EntryId:

567d-aeb0-ffda-b5e0

Hidden:

false

Costs: 235 pts
Options (1)
Rules (5)
Undead
Whenever this unit takes a morale test it is passed automatically. Then roll as many dice as remaining models/tough in the unit, and for each result of 1 the unit takes one wound, which can’t be regenerated.
Tough(X)
Models with this special rule must accumulate X wounds before being removed as a casualty.

If a model with Tough joins a unit without it then you must remove regular models as casualties before starting to accumulate wounds on the model with Tough.

When a unit with multiple Tough models takes wounds you must accumulate them on a single model until it is killed before starting to accumulate them on another.
Fear
When in melee units with this special rule count as having caused +D3 wounds when determining who won the combat.
AP(X)
Enemy units taking hits from weapons with this special rule get -X to Defense rolls.
Impact(X)
Whenever a model with this special rule charges it deals X automatic hits.

Profiles:

Unit QualityDefenseSpecial Rules
War Sphinx

3+

2+

Fear, Tough(9), Undead

Melee Weapon AttacksSpecial Rules
Stomp

A6

AP(1)

Crew Attacks

A4

Impact(4)

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