Tank Chariot

(Unit)
Type:

unit

Category:

Warmachines

Categories:

Warmachines

EntryId:

7f6b-7469-bfba-4dc0

Hidden:

false

Costs: 255 pts
Rules (6)
Fast
Units with this special rule move 9” when using Advance actions and 18” when using Rush or Charge actions.
Impact(X)
Whenever a model with this special rule charges it deals X automatic hits.
Tough(X)
Models with this special rule must accumulate X wounds before being removed as a casualty.

If a model with Tough joins a unit without it then you must remove regular models as casualties before starting to accumulate wounds on the model with Tough.

When a unit with multiple Tough models takes wounds you must accumulate them on a single model until it is killed before starting to accumulate them on another.
AP(X)
Enemy units taking hits from weapons with this special rule get -X to Defense rolls.
Fear
When in melee units with this special rule count as having caused +D3 wounds when determining who won the combat.
Blast(X)
Whenever enemy units take hits from a weapon with this special rule they multiply the hits by X.

Profiles:

Unit QualityDefenseSpecial Rules
Tank Chariot

4+

2+

Fast, Fear, Impact(6), Tough(9)

Ranged Weapon RangeAttacksSpecial Rules
Tank Cannon

36"

A1

AP(4), Blast(3)

Turret Gun

12"

A6

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