Beamer Chariot

(Unit)
Type:

unit

Category:

Warmachines

Categories:

Warmachines

EntryId:

274d-636d-5ca3-18d4

Hidden:

false

Costs: 220 pts
Rules (6)
Protective Aura
When this unit is activated pick 2 friendly units within 6”, which get +1 to their defense rolls next time they take hits.
Fast
Units with this special rule move 9” when using Advance actions and 18” when using Rush or Charge actions.
Impact(X)
Whenever a model with this special rule charges it deals X automatic hits.
Tough(X)
Models with this special rule must accumulate X wounds before being removed as a casualty.

If a model with Tough joins a unit without it then you must remove regular models as casualties before starting to accumulate wounds on the model with Tough.

When a unit with multiple Tough models takes wounds you must accumulate them on a single model until it is killed before starting to accumulate them on another.
AP(X)
Enemy units taking hits from weapons with this special rule get -X to Defense rolls.
Deadly(X)
Whenever a model takes wounds from a weapon with this special rule multiply the amount of wounds suffered by X.

Note that wounds suffered by that model don’t carry over to other models if it dies.

Profiles:

Unit QualityDefense
Beamer Chariot

4+

2+

Fast, Impact(6), Protective Aura, Tough(6)

Melee Weapon AttacksSpecial Rules
Crew Attacks

A2

Hooves

A2

Ranged Weapon RangeAttacksSpecial Rules
Searing Beam

36"

A1

AP(3), Deadly(3)

Building an army? Create, validate and share your list with New Recruit, army builder for Age of Fantasy and many more games.

Try the builder