upgrade
e15e-e81d-8b10-2c94
false
Units with this special rule move 9” when using Advance actions and 18” when using Rush or Charge actions.
Models with this special rule must accumulate X wounds before being removed as a casualty. If a model with Tough joins a unit without it then you must remove regular models as casualties before starting to accumulate wounds on the model with Tough. When a unit with multiple Tough models takes wounds you must accumulate them on a single model until it is killed before starting to accumulate them on another.
When in melee units with this special rule count as having caused +D3 wounds when determining who won the combat.
Whenever a model with this special rule charges it deals X automatic hits.
Fast, Fear, Impact(1), Tough(+3)
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