Rocket

(Entry)
Type:

upgrade

EntryId:

1b54-6679-a5b5-3ee7

Hidden:

false

Rules (3)
AP(X)
Enemy units taking hits from weapons with this special rule get -X to Defense rolls.
Deadly(X)
Whenever a model takes wounds from a weapon with this special rule multiply the amount of wounds suffered by X.

Note that wounds suffered by that model don’t carry over to other models if it dies.
Indirect
Weapons with this special rule may shoot at enemies that are not within line of sight, however they get –1 to hit when shooting after moving.

Profiles:

Ranged Weapon RangeAttacksSpecial Rules
Rocket

36"

A1

AP(2), Deadly(3), Indirect

Used By (1)

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