Ice Golems

(Unit)
Type:

unit

Category:

Infantry: Heavy

Categories:

Infantry: Heavy

EntryId:

e0c7-9195-5057-3d5e

Hidden:

false

Options (1)
* Unit Size *:
Rules (4)
Ice Shell
Enemy units get -1 to their melee rolls when fighting against this unit.
Slow
Units with this special rule move 4” when using Advance actions and 8” when using Rush or Charge actions.
Tough(X)
Models with this special rule must accumulate X wounds before being removed as a casualty.

If a model with Tough joins a unit without it then you must remove regular models as casualties before starting to accumulate wounds on the model with Tough.

When a unit with multiple Tough models takes wounds you must accumulate them on a single model until it is killed before starting to accumulate them on another.
AP(X)
Enemy units taking hits from weapons with this special rule get -X to Defense rolls.

Profiles:

Unit QualityDefenseSpecial Rules
Ice Golems

4+

4+

Ice Shell, Slow, Tough(3)

Melee Weapon AttacksSpecial Rules
Hand Weapon

A3

AP(1)

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