Castle Breaker Mega-Giant

(Unit)
Type:

unit

Category:

Monsters

Categories:

Monsters

EntryId:

c5bd-fa09-25d6-9434

Hidden:

false

Costs: 430 pts
Options (1)
Rules (5)
AP(X)
Enemy units taking hits from weapons with this special rule get -X to Defense rolls.
Fearless
Units with this special rule get +1 to their morale test rolls.
Tough(X)
Models with this special rule must accumulate X wounds before being removed as a casualty.

If a model with Tough joins a unit without it then you must remove regular models as casualties before starting to accumulate wounds on the model with Tough.

When a unit with multiple Tough models takes wounds you must accumulate them on a single model until it is killed before starting to accumulate them on another.
Blast(X)
Whenever enemy units take hits from a weapon with this special rule they multiply the hits by X.
Fear
When in melee units with this special rule count as having caused +D3 wounds when determining who won the combat.

Profiles:

Unit QualityDefenseSpecial Rules
Castle Breaker Mega-Giant

4+

2+

Fear, Fearless, Tough(18)

Melee Weapon AttacksSpecial Rules
Gate Smash

A1

AP(4), Blast(3)

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