Crusher Giant

(Unit)
Type:

unit

Category:

Monsters

Categories:

Monsters

EntryId:

8429-8964-e6bf-d6e1

Hidden:

false

Costs: 165 pts
Options (1)
Giant Options:
Rules (5)
AP(X)
Enemy units taking hits from weapons with this special rule get -X to Defense rolls.
Fearless
Units with this special rule get +1 to their morale test rolls.
Tough(X)
Models with this special rule must accumulate X wounds before being removed as a casualty.

If a model with Tough joins a unit without it then you must remove regular models as casualties before starting to accumulate wounds on the model with Tough.

When a unit with multiple Tough models takes wounds you must accumulate them on a single model until it is killed before starting to accumulate them on another.
Deadly(X)
Whenever a model takes wounds from a weapon with this special rule multiply the amount of wounds suffered by X.

Note that wounds suffered by that model don’t carry over to other models if it dies.
Fear
When in melee units with this special rule count as having caused +D3 wounds when determining who won the combat.

Profiles:

Unit QualityDefenseSpecial Rules
Crusher Giant

4+

2+

Fear, Fearless, Tough(6)

Melee Weapon AttacksSpecial Rules
Crush

A1

AP(4), Deadly(3)

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