Ghost Swarms

(Unit)
Type:

unit

Category:

Infantry: Heavy

Categories:

Infantry: Heavy

EntryId:

3249-f8ce-31ae-0048

Hidden:

false

Options (1)
* Unit Size *:
Rules (5)
Strider
Units with this special rule treat Difficult Terrain as Open Terrain when moving (may move more than 6”).
Undead
Whenever this unit takes a morale test it is passed automatically. Then roll as many dice as remaining models/tough in the unit, and for each result of 1 the unit takes one wound, which can’t be regenerated.
Ethereal
Counts as having Regeneration against non-spell attacks. This stacks with Regeneration.
Regeneration
Whenever this model takes wounds roll one die for each. On a 5+ the wound is ignored.
Tough(X)
Models with this special rule must accumulate X wounds before being removed as a casualty.

If a model with Tough joins a unit without it then you must remove regular models as casualties before starting to accumulate wounds on the model with Tough.

When a unit with multiple Tough models takes wounds you must accumulate them on a single model until it is killed before starting to accumulate them on another.

Profiles:

Unit QualityDefenseSpecial Rules
Ghost Swarms

5+

6+

Ethereal, Strider, Tough(3), Undead

Melee Weapon AttacksSpecial Rules
Hand Weapon

A3

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