Ghost Reapers

(Unit)
Type:

unit

Category:

Infantry

Categories:

Infantry

EntryId:

013f-511d-f5ad-b55b

Hidden:

false

Options (2)
* Unit Size *:
Upgrades (Replace Scythe):
Rules (6)
Strider
Units with this special rule treat Difficult Terrain as Open Terrain when moving (may move more than 6”).
Undead
Whenever this unit takes a morale test it is passed automatically. Then roll as many dice as remaining models/tough in the unit, and for each result of 1 the unit takes one wound, which can’t be regenerated.
Ethereal
Counts as having Regeneration against non-spell attacks. This stacks with Regeneration.
Regeneration
Whenever this model takes wounds roll one die for each. On a 5+ the wound is ignored.
Reap
For each unmodified roll of 6 to hit when attacking in melee this model may roll 1 extra attack. This rule doesn’t apply to newly generated attacks.
AP(X)
Enemy units taking hits from weapons with this special rule get -X to Defense rolls.

Profiles:

Unit QualityDefenseSpecial Rules
Ghost Reapers

4+

6+

Ethereal, Reap, Strider, Undead

Melee Weapon AttacksSpecial Rules
Scythe

A1

AP(1)

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