Hunter Squad

(Unit)
Type:

unit

Category:

Infantry: Heavy

Categories:

Infantry: Heavy

LinkId:

eb49-e306-bccf-7a10

Hidden:

false

Options (2)
Rules (3)
Scout
After all other units have been deployed models with scout may deploy within 24” of the player’s table edge (instead of 12”).

If both players have units with Scout they must roll-off to see who deploys first.
Tough(X)
Models with this special rule must accumulate X wounds before being removed as a casualty.

If a model with Tough joins a unit without it then you must remove regular models as casualties before starting to accumulate wounds on the model with Tough.

When a unit with multiple Tough models takes wounds you must accumulate them on a single model until it is killed before starting to accumulate them on another.
Stealth
Enemies targeting this unit get –1 to hit when shooting at it.

Profiles:

Unit QualityDefenseSpecial Rules
Hunter Squad

3+

4+

Scout, Stealth, Tough(3)

Ranged Weapon RangeAttacksSpecial Rules
Bolt Pistols

12"

A2

Used By (1)
Eternal Wardens(Catalogue)

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