Arkanaut Admiral

(Unit)
Type: unit
Category: Regimental Leader
Categories: HERO, ORDER, INFANTRY, KHARADRON OVERLORDS, DUARDIN, SKYFARER, Regimental Leader, DUARDIN ASCENDANT, Restrict General
LinkId: baa3-997a-7aa8-2ec7
Hidden: false
Costs: 160 pts
Options (4)
Heroic Traits:
Heroic Traits: The Duardin Ascendant:

Profiles:

Unit MoveHealthSaveControl
Arkanaut Admiral

4"

6

3+

2

Ability (Activated) KeywordsUsed By
The Admiral's Flagship
Timing:

Once Per Battle (Army), Deployment Phase

Declare:

This unit can use this ability even if it is in reserve. Pick an Arkanaut Ironclad or Arkanaut Frigate in this unit’s regiment to be the target. You can pick a unit that is in reserve,

Effect:

For the rest of the battle, each time the target uses the ‘All-out Attack’ command while this unit is wholly within 12" of it, no command points are spent.

Always Take What You Are Owed
Timing:

Your Hero Phase

Declare:

Pick a friendly Arkanaut Company unit wholly within 12" of this unit to be the target.

Effect:

Add D6 to the target’s control score until the start of your next turn.

'Bring Every Gun to Bear!'
Timing:

Once Per Battle (Army), Your Shooting Phase

Declare:

Pick a friendly Skyvessel wholly within 24" of this unit that is not in combat to be the target.

Effect:

Add 1 to the Attacks characteristic of the target’s ranged weapons for the rest of the turn.

Used By (3)