Sekhar, Fang of Nulahmia

(Unit)
Type: unit
Category: HERO
Categories: DEATH, HERO, UNIQUE, WARD (6+), SOULBLIGHT GRAVELORDS, VAMPIRE, INFANTRY, WIZARD (2)
LinkId: 3353-5171-121c-60
Hidden: false
Costs: 210 pts

Constraints:

max(roster): 1
Options (3)
Battle Wounds + Scars:
Ravaged Coast Battle Scars:

Profiles:

Unit MoveHealthSaveControl
Sekhar, Fang of Nulahmia

6"

6

3+

2

Ability (Spell) TimingCasting ValueKeywords
Death's Construction

Your Hero Phase

7

Spell

Declare:

Pick a visible enemy unit within 12" of this unit to be the target, then make a casting roll of 2D6.

Effect:

Until the start of your next turn, this unit, and any friendly Soulblight Gravelords units while they are wholly within 6" of this unit, cannot be picked to be the target of abilities used by the target other than Fight abilities.

Ability (Passive) Keywords
Serpentine Agility

If the unmodified hit roll for an attack that targets this unit is 1-4, the attack fails and the attack sequence ends.

Ability (Activated) TimingKeywordsUsed By
The Time-swallower's Maw

Once Per Battle, Any Combat Phase

Declare:

Pick each enemy unit in combat with this unit to be the targets.

Effect:

This unit cannot use the ‘Serpentine Agility’ ability for the rest of the battle. Roll 2D6 for each target. If the roll exceeds the target’s Move characteristic, inflict an amount of mortal damage on the target equal to the difference between the roll and its Move characteristic.

Modifiers:

set hidden true
and
ancestor is Regiment
Used By (2)