Gatebreaker Mega-gargant

(Unit)
Type: unit
Category: HERO
Categories: HERO, MONSTER, DESTRUCTION, SONS OF BEHEMAT, MEGA-GARGANT, Restrict General
LinkId: b309-21a1-d3c4-532a
Hidden: true

Constraints:

max(force): 0
Options (4)
Battle Wounds + Scars:
Ravaged Coast Battle Scars:

Profiles:

Unit MoveHealthSaveControl
Gatebreaker Mega-gargant

10"

35

4+

20

Ability (Passive) Keywords
Battle Damaged

While this unit has 15 or more damage points, the Attacks characteristic of its Fortcrusha Flail is 4 and this unit has a Control characteristic of 10.

Son of Behemat

If this unit would be automatically destroyed, it is not automatically destroyed. Instead, allocate 6 damage points to it (ward rolls cannot be made for those damage points).

Longshanks

This unit can pass through models in non-Monster units and parts of terrain features that are less than 4" tall.

Ability (Activated) TimingUsed By
Smash Down

Once Per Turn (Army), Any Combat Phase

Declare:

Pick a terrain feature within 3" of this unit to be the target.

Effect:

If the target is Faction Terrain, inflict D3+3 mortal damage on it. Then, roll a D3 for each non-Monster unit (friendly and enemy) within 3" of the target. On a 2+, inflict an amount of mortal damage on that unit equal to the roll.

Pulverising Strike

Any Combat Phase

Declare:

Pick an enemy unit in combat with this unit to be the target.

Effect:

This unit can make a pile-in move. Then, roll a dice. On a 4+, inflict 4D6 mortal damage on the target.

Keywords:

Core, Attack, Fight

Modifiers:

set hidden false
set max(force) 1
set min(force) 1
Used By (3)
Sons of Behemat(Catalogue)