Sevireth, Lord of the Seventh Wind

(Unit)
Type: unit
Category: Regimental Leader
Categories: UNIQUE, HERO, WARMASTER, ORDER, LUMINETH REALM-LORDS, MONSTER, FLY, WARD (5+), HURAKAN, Regimental Leader
LinkId: 2cfd-546b-46db-5798
Hidden: false
Costs: 350 pts

Constraints:

max(roster): 1
Options (3)
Battle Wounds + Scars:
Ravaged Coast Battle Scars:

Profiles:

Unit MoveHealthSaveControl
Sevireth, Lord of the Seventh Wind

18"

10

4+

5

Ability (Passive) Keywords
The Living Gale

This unit cannot be targeted by shooting attacks made by enemy units that are more than 9" from this unit.

Spirit of the Wind

While friendly Hurakan units are wholly within 12" of this unit, they can use Shoot and/or Charge abilities even if they used a Run or Retreat ability in the same turn and no mortal damage is inflicted on them by Retreat abilities.

Ability (Activated) TimingKeywordsUsed By
Searing Desert Winds

Once Per Turn (Army), Any Combat Phase

Rampage

Declare:

Pick up to 3 different enemy units in combat with this unit to be the targets.

Effect:

Roll a D3 for each target. On a 2+, inflict an amount of mortal damage on the target equal to the roll and subtract 1 from wound rolls for the target’s attacks for the rest of the turn.

Used By (1)