Megaboss on Maw-krusha

(Unit)
Type: unit
Category: HERO
Categories: HERO, MONSTER, DESTRUCTION, IRONJAWZ, MAW-KRUSHA, FLY
LinkId: 9174-23b8-81c6-de7f
Hidden: false
Costs: 360 pts
Options (6)
Battle Wounds + Scars:
Ravaged Coast Battle Scars:

Profiles:

Unit MoveHealthSaveControl
Megaboss on Maw-krusha

10"

18

3+

5

Ability (Passive) Keywords
Battle Damaged

While this unit has 10 or more damage points, the Attacks characteristic of ** Maw-krusha’s Fists and Tail** is 5.

Ability (Activated) TimingDeclareKeywordsUsed By
Destructive Bulk

Once Per Turn (Army), Any Combat Phase

Rampage

If this unit charged this turn, roll a D3. On a 2+, this unit can move 2D6. It can move through  the combat range of enemy units and can end that move in combat. Then, pick an enemy unit that this unit passed across during that move. Inflict an amount of mortal damage on the target equal to the D3 roll. If the target is Infantry, double the mortal damage inflicted.

Strength From Victory

End of Any Turn

If any damage points were allocated to an enemy unit by this unit’s combat attacks this turn and that enemy unit has been destroyed, give this unit a Waaagh! token, to a maximum of 3. Until the end of the next turn, add 1 to the Attacks characteristic of this unit’s weapons for each Waaagh! token it has.

Modifiers:

set hidden true
ancestor is Regiment
Used By (2)
Big Waaagh!(Catalogue)
Ironjawz(Catalogue)