Summon Foot of Gork

(Entry)
Type: upgrade
LinkId: de0e-2240-714d-4c92
Hidden: false

Constraints:

min: 1
max: 1

Profiles:

Ability (Spell) TimingCasting ValueKeywords
Summon Foot of Gork

Your Hero Phase

7

Spell, Summon

Declare:

If there is not a friendly Foot of Gork on the battlefield, pick a friendly Kruleboyz Wizard to cast this spell, then make a casting roll of 2D6.

Effect:

Set up a Foot of Gork wholly within 12" of the caster, visible to them and more than 9" from all enemy units. A Foot of Gork has 2 parts that must be set up within 9" of each other.

Used By (1)