Morbid Conjuration

(Entry)
Type: upgrade
EntryId: b4d2-4178-ff43-a44b
Hidden: false

Constraints:

max: 1
Options (4)

Profiles:

Ability (Spell) TimingCasting ValueKeywords
Summon Purple Sun of Shyish

Your Hero Phase

8

Spell, Summon

Declare:

If there is not a friendly Purple Sun of Shyish endless spell on the battlefield, pick a friendly Wizard to cast this spell, then make a casting roll of 2D6.

Effect:

Set up a Purple Sun of Shyish endless spell wholly within 12" of the caster, visible to them and more than 9" from all enemy units.

Summon Suffocating Gravetide

Your Hero Phase

8

Spell, Summon

Declare:

If there is not a friendly Suffocating Gravetide endless spell on the battlefield, pick a friendly Wizard to cast this spell, then make a casting roll of 2D6.

Effect:

Set up a Suffocating Gravetide endless spell wholly within 12" of the caster, visible to them and more than 9" from all enemy units.

Summon Soulsnare Shackles

Your Hero Phase

6

Spell, Summon

Declare:

If there is not a friendly Soulsnare Shackles endless spell on the battlefield, pick a friendly Wizard to cast this spell, then make a casting roll of 2D6.

Effect:

Set up a Soulsnare Shackles endless spell wholly within 18" of the caster and visible to them. A Soulsnare Shackles endless spell has 3 parts that must each be set up within 3" of at least 1 other part.

Summon Malevolent Maelstrom

Your Hero Phase

6

Spell, Summon

Declare:

If there is not a friendly a Malevolent Maelstrom endless spell on the battlefield, pick a friendly Wizard to cast this spell, then make a casting roll of 2D6.

Effect:

Set up a a Malevolent Maelstrom endless spell wholly within 12" of the caster, visible to them and more than 9" from all enemy units.