| Weapon | FIRE ARC | FPR | DMG | AMMO | SPECIAL |
|---|---|---|---|---|---|
| Seeker Missile Bay | Front | 0-2-2 | 3+ | 1 | Aerial Attack, Extra Damage (6+) |
| Abilities |
|---|
| Extra Damage (6+):
When rolling the Damage dice, any rolls that equal or exceed the Extra Damage number, 6, will cause 2 Structure points to be lost by the target rather than the usual 1 Structure point |
| Aerial Attack:
Weapons with the Aerial Attack special rule may only be used against targets at Altitude 1 or higher. |