| Weapon | FIRE ARC | FPR | DMG | AMMO | SPECIAL |
|---|---|---|---|---|---|
| Turret Big Shootas | Rear, Right Side, Left Side, Up | 3-1-0 | 5+ | UL | Tail Gunner, Aerial Attack |
| Abilities |
|---|
| Tail Gunner:
Once per turn, when fired upon by an enemy aircraft in the Tailing Fire phase, an aircraft may immediately return fire with any weapons that have this special rule. This is resolved just like normal Air-to-Air fire and may be done even if the aircraft is destroyed, as it can be assumed that the Tail Gunner and the Tailing aircraft fire simultaneously. |
| Aerial Attack:
Weapons with the Aerial Attack special rule may only be used against targets at Altitude 1 or higher. |