| Weapon | FIRE ARC | FPR | DMG | AMMO | SPECIAL |
|---|---|---|---|---|---|
| Pair of Big Bombs | Rear | 6-0-0 | 2+ | 1 | Ground Attack, Extra Damage (4+) |
| Abilities |
|---|
| Ground Attack:
Weapons with the Ground Attack special rule may only be used against ground targets. |
| Extra Damage (4+):
When rolling the Damage dice, any rolls that equal or exceed the Extra Damage number, 4, will cause 2 Structure points to be lost by the target rather than the usual 1 Structure point |