| Unit | Structure | Transport | Fuel | Throttle | Ace Maneuvers | Handling | Min Speed | Max Speed | Max Altitude |
|---|---|---|---|---|---|---|---|---|---|
| Marauder Pathfinder | 5 | - | - | 1 | 1-3 | 4+ | 2 | 5 | 5 |
| Abilities |
|---|
| Tactical Command:
When a Marauder Pathfinder is activated in the Movement phase, the controlling player may choose a friendly aircraft within 3 hexes of the Pathfinder that has yet to move this round. The player may discard that aircraft's Manoeuvre token and immediately choose another Ace Manoeuvre, placing it face down next to the aircraft as normal. |