| Weapon | FIRE ARC | FPR | DMG | AMMO | SPECIAL |
|---|---|---|---|---|---|
| Twin Missile Launchers | Front | 2-2-2 | 3+ | 2 | Ground Attack, Extra Damage (6+) |
| Abilities |
|---|
| Ground Attack:
Weapons with the Ground Attack special rule may only be used against ground targets. |
| Extra Damage (6+):
When rolling the Damage dice, any rolls that equal or exceed the Extra Damage number, 6, will cause 2 Structure points to be lost by the target rather than the usual 1 Structure point |