Iron Hands

(Entry)
Type:

upgrade

EntryId:

d7a7-61fa-f38c-3da8

Hidden:

false

Rules (1)
The Flesh Is Weak
- Each time a model with this tactic would lose a wound, roll one D6: on a 6, that wound is not lost.
- Models with this tactic whose characteristics can change as they suffer damage are considered to have double the number of wounds remaining for the purposes of determining what those characteristics are.

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