6. Arnzipal's Black Horror

(Entry)
Type:

upgrade

EntryId:

90c7-8c3c-e7f8-0b6d

Hidden:

false

Constraints:

max: 1

Profiles:

Spell Spell LevelTypeCasting ValueRange
Arnzipal's Black Horror

6

Magical Vortex

15+/25+

Remains in play. Uses the small/large round template. Once the template is placed, the player then nominates a direction in which the Black Horror will move. To determine how many inches the template moves, roll an artillery dice and multiply the result by the caster's Wizard level. Any model touched by, or passed over by the template must pass a S test or be slain outright with no armour saves allowed. If the result on the artillery dice is a misfire, centre the template on the caster and roll both a scatter dice and a D6. The template moves a number of inches equal to the result of the D6, in the direction shown on the scatter dice (if you roll a Hit!, use the little arrow shown on the Hit! symbol). In either event, in subsequent turns, the Black Horror travels in a random direction and moves a number of inches equal to the roll on an artillery dice. If a misfire is rolled in subsequent turns, the Black Horror collapses in on itself and is removed.

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