unit
Infantry Model Type, Unique Model Sub-Type, Command Model Sub-type, Heavy Model Sub-Type, Master of the Legion, Psyker, Traitor
f182-d709-298f-5154
false
Models with the Bulky (X) Special Rule take up more space on Transport Models." A Model with the Bulky (X) Special Rule does not use up 1 Point of Transport Capacity when it Embarks on a Model with the Transport Sub-Type. Instead it uses up a number of points of Transport Capacity equal to the value of X attached to eh variant of the Bulky (X) possessed by that Model.
"A Model with this Special Rule takes less Damage from attacks." When a Model with the Eternal Warrior (X) Special Rule is allocated an Unsaved Wound, the Damage of the Unsaved Wound is reduced by the value of X attached o the specific variant of the Eternal Warrior (X) Special Rule. The effects of this Special Rule cannot reduce the Damage of an Unsaved Wound to less than 1, regardless of the value of X.
"Models with this Special Rule can make Volley Attacks with other Weapons." The Controlling Player of a Model with this Special Rule treats all Ranged Weapons such a Model has that do not have any variant of the Heavy (X) Special Rule or Ordnance (X) Special Rule as having the Assault Trait.
"Models with this Special Rule cannot Pursue fleeing enemy Units." In Step 4 of the Resolution Sub-Phase, a Player that has won Combat cannot choose for a Unit that includes any Models with this Special Rule to Pursue, and must instead select another eligible option for that Unit.
This Special Rule inflicts Hits on an enemy Unit Locked in Combat with any Models with this Special Rule. At the start of the Fight Sub-Phase, each enemy Unit that is Locked in Combat with one or more Units that include any Models with this Special Rule is affected by the Death Cloud. Each Unit affected by the Death Cloud suffers a number of Hits equal to the number of Models with this Special Rule in Units they are Locked in Combat with. These Hits have a Strength of 1, the Poisoned (3+) Special Rule, and AP of 5 and a Damage Characteristic of 1. No Cover Saves or Shrouded Damage Mitigation Rolls may be made to discard wounds that result from these Hits, but other Saving Throws and Damage Mitigation Rolls may be made as normal.
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