Night's Whisper

(Entry)
Type:

upgrade

EntryId:

0176-c5e6-fa04-b294

Hidden:

false

Constraints:

min: 1
max: 1
Rules (2)
Critical Hit (X)
"Attacks made with the Critical Hit (X) Special Rule have a chance to automatically cause a wound and inflict 1 extra point of Damage."
When any Hit Test is made for an attack with the Critical Hit (X) Special Rule, if the result of the Dice Roll, before any modifiers are applied, is equal to or greater than the value of X attached to this variant of the Critical Hit (X) Special Rule, then if a Hit is inflicted by that Hit Test, that Hit becomes a 'Critical Hit'.

A Critical Hit automatically inflicts a wound without any dice being rolled, counting as the roll of a '6' for any variable Special Rules that might be triggered by a Wound Test, and increases the Damage of the Hit by +1.
Shred (X)
"Attacks made with the Shred (X) Special Rule can sometimes inflict an extra point of Damage"
When any Wound Test is made for an attack with the Shred (X) Special Rule, if the result of the Dice roll, before any modifiers are applied, is equal to or greater than the value of X attached to this variant of the Shred (X) Special Rule, then if a wound is inflicted by that Wound Test , the Damage of that wound is increased by 1. Note that the Shred (X) Special Rule may only be triggered by a Wound Test and has no effect when making an Armour Penetration Test.

Profiles:

Melee Weapon IMAMSMAPDTraits
Night's Whisper

+1

S

+2

2

1

Critical Hit (6+), Shred (5+)

Building an army? Create, validate and share your list with New Recruit, army builder for Horus Heresy 3rd Edition and many more games.

Try the builder