Arachnus heavy lascannon battery

(Entry)
Type:

upgrade

LinkId:

8c52-d6bd-3057-e67b

Hidden:

false

Rules (3)
Heavy (X)
"Weapons with the Heavy (X) Special Rule gain +1 to a Characteristic when Stationary."
When making a Shooting Attack with a Weapon that has the Heavy (X) Special Rule, a modifier of +1 is added to a Characteristic if the Model with that Weapon is part of a Unit that remained Stationary in the Controlling Player’s previous Movement Phase. If the Characteristic listed is AP, then instead it improves the AP by one Step. The value of X in the specific variant of the Heavy (X) Special Rule determines which Characteristic gains the +1 modifier.
Armourbane
"A Weapon with the Armourbane Special Rule counts Glancing Hits as Penetrating Hits."
When making Armour Penetration tests for an attack with this Special Rule, a result that is equal to, or greater than, the target Armour Value inflicts a Penetrating Hit. A Weapon with this Special Rule can never inflict a Glancing Hit, and any Rule that would force them to do so instead inflicts a Penetrating Hit.
Skyfire
"Attacks made with the Skyfire Special Rule ignore penalties when attacking Flyers."
A Hit Test made for a Weapon with the Skyfire Special Rule ignores any Rule that would require attacks made targeting an enemy Unit that contains nay Models with the Flyer Sub-Type to be made as Snap Shots. Instead such an attack makes a normal Hit Test using the Ballistic Skill Characteristic of the attacking Model - this includes attacks made as part of any Reaction. A Unit that includes any Models with any Tactical Status may not benefit from the effects of this Special Rule.

Profiles:

Ranged Weapon RFPRSAPDTraits
Arachnus heavy lascannon battery

48

2

9

2

4

Las

Heavy (RS), Armourbane, Skyfire

Modifiers:

set Point(s) 25
Used By (1)

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