model
Infantry Model Type, Champion Model Sub-Type, Light Model Sub-Type
d54e-c919-0fe3-b4b2
false
"An Infernus Assassin may regenerate lost Wounds when this Gambit is selected." While a Model with this Special Rule is in a Challenge, its Controlling Player can select the following Gambit: Osmeotic Regeneration: When this Gambit is selected, this Model’s Controlling Player may not apply any positive modifiers to the Focus Roll. However, if this Model is not reduced to 0 Wounds in Step 4 of the Strike Step, and the opposing Model suffered at least 1 Wound, this Model increases their Wounds Characteristic by +1, to a maximum of their Base Wounds Characteristic, before Players return to Step 2 of the Challenge procedure or they move to the Glory Step. Note that any Wounds regained due to this Special Rule do not alter the amount of wounds inflicted by the Opponent for the purposes of Combat Resolution.
"Models near an enemy Model with the Fear (X) Special Rule must reduce their Advanced Characteristics." When any Model from a Unit is within 12" of an enemy Model with the Fear (X) Special Rule, all Models in that Unit must reduce their Leadership, Willpower, Cool, and Intelligence Characteristics by the value of X. This negative modifier is removed as soon as no Models in a given Unit are within 12" of any Model with the Fear (X) Special Rule. If a Unit would be affected by multiple instances of the Fear (X) Special Rule, the value of X is not stacked and instead the single highest value is used as a negative modifier.
"A Unit that includes any Models with this Special Rule cannot claim Objectives." A Unit that includes any Models with this Special Rule cannot Control or Contest any Object Marker - this overrides any other Rule or Special Rule that may apply to the Unit regardless of the source of the Rule or effect.
"Models with the Infiltrate (X) Special Rule can deploy outside of their Deployment Zone." At the start of a Mission, when deploying Units, the Controlling Player of a Unit that is composed entirely of Models with the Infiltrate (X) Special Rule may choose to deploy that Unit outside of that Player’s Deployment Zone. That Unit may be deployed anywhere that is either in the Controlling Player’s Deployment Zone or outside of the Opposing Player’s Deployment Zone and is at least a number of inches equal to the highest value of X attached to any variant of the Infiltrate (X) Special Rule in that Unit away from any Enemy Model. Units deployed using the Infiltrate (X) Special Rule are deployed at the same time as other Units under a Player’s control, unless the specific Rules of a given Mission state otherwise. The Infiltrate (X) Special Rule only has an effect when deploying Units before the start of the First Turn of a Battle, and Units deploying on the Battlefield after the First Turn has begun gain no benefit from this Special Rule. A Unit that is deployed outside of the Controlling Player’s Deployment Zone by means of this Special Rule may not have a Charge declared for in the Firs Battle Turn.
"The Move Through Cover Special Rule allows the penalties of terrain to be ignored." A Unit that includes at least one Model with the Move Through Cover Special Rule ignores the effects of Difficult Terrain and Dangerous Terrain. If called upon to take a Dangerous Terrain Test then such a Unit is assumed to automatically pass without any Dice being rolled.
"Shrouded (X) is a Damage Mitigation Test that may be taken in addition to a Saving Throw." A model with the Shrouded (X) Special Rule gains a Shrouded Damage Mitigation Test that may be used in Step 9 of the Shooting Attack process to discard Wounds allocated to the Model. A Damage Mitigation Test may be made after and in addition to a Saving Throw. The Target Number for a Shrouded Damage Mitigation Test is the value of X attached to the specific variant of the Special Rule. A Shrouded Damage Mitigation Test may not be made against wounds inflicted by a Melee Weapon.
Infantry (Champion, Light)
8
5
3
4
10
6
4+
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